View all by Xen98
Xen98
Follow Xen98
Follow
Following Xen98
Following
Add To Collection
Collection
Comments
Devlog
Heaven and Hell
←
Return to Heaven and Hell
Devlog
Week ten reading response
October 28, 2019
by
Xen98
ch 7. (prototyping): talks about visualizing your game and how it works, to create a physical version of it and have it playtested until you refined it to work the way you want. response: think about...
Continue reading
Week nine reading response
October 21, 2019
by
Xen98
ch. 9: talks about various different things you can, should, or ways to do playtesting, like testing repeatedly in different stages on specific functions or repeated testing response: ask playtesters...
Continue reading
Week six reading response
October 14, 2019
by
Xen98
ch 11: goes over things you can do to make your game fun like having a clear fulfilling goal, difficult but fun challenges, or with interactions like player interacting with other players. response:...
Continue reading
Week eight reading response
October 14, 2019
by
Xen98
ch. 5 side: for the most part talks about how sim city was made, but also about how they went about it. response: consider their process and see how i can incorporate it into my own process. ch. 9: go...
Continue reading
Week seven reading response
October 14, 2019
by
Xen98
ch. 3: goes over the various rules and formats one should make or consider when making a game(like economics, player role, player, other player, and game relation, resources, etc.) basically the whole...
Continue reading
Postmortem
October 04, 2019
by
Xen98
Introduction: The original concept for my game or the idea I wanted to focus on was getting stronger after each major battle and visibly change as you do so. The inspiration for this was things like...
Continue reading
Playtest response
October 03, 2019
by
Xen98
Playtest 1: Add health(done) Add score(done) Add sprites(done) Indicator you were hit (done) Slower fire rate(done) Playtest 2: Fix collision(done) Add better background(couldn’t get it to look righ...
Continue reading