Week fourteen reading response
Saeus » Devlog
ch 10: chapter talks about how you can balance games, consider if it has any problems with functionality or loopholes.
response: check to see how my games function and see if there are anything players can exploit, both on my own and through playtesting with multiple players. consider how i actually want my controls to function verses how they actually function. take into account how all of that can effect the balance of the game's whole dynamic and playstyle.
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