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Save The Villager

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Devlog

  • Postmortem
    January 27, 2020 by JustinaY
    What Went Right: The mechanic is pretty simple for players to use and get use to, you can easily differentiate the villager from the monsters in the scene. Creating the different levels and having the... Continue reading
  • Dev & Playtest
    January 27, 2020 by Xen98
    Development: We started with deciding what keys we wanted to use, and ended up with using the mouse for the core mechanic. Next, we decided on what we wanted to do and started throwing ideas back and... Continue reading
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