Week four reading response
Memefection » Devlog
ch. 4= goes over how games should give the player a sense of fulfillment or immersion, giving them things like missions or goals to accomplish to act as challenges that aren’t frustrating or boring that all.
response: get people to playtest my games and ask if the game was fun, if it was challenging, and if the goal was worth the effort.
ch. 8= goes over digital prototyping, how it's used to test gameplay, functionality of the ui, aesthetic in motion, and how the player should see the game.
response: actively and frequently get people to play prototypes of my game.
Get Memefection
Memefection
Status | Released |
Category | Physical game |
Author | Xen98 |
More posts
- Week three reading responseSep 16, 2019
- Week two reading responseSep 14, 2019
- Week one reading responseSep 02, 2019
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