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Memefection

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Devlog

  • Week four reading response
    September 23, 2019 by Xen98
    ch. 4= goes over how games should give the player a sense of fulfillment or immersion, giving them things like missions or goals to accomplish to act as challenges that aren’t frustrating or boring... Continue reading
  • Week three reading response
    September 16, 2019 by Xen98
    ch.8= This segment talks about how or in what ways you can make a good ui that conveys vital info to the player and ways to do so creatively. response: make my ui very clear, like if I have buttons ma... Continue reading
  • Week two reading response
    September 14, 2019 by Xen98
    Ch. 2= This chapter talks about how games can appear completely different from one another, they all share a common structure, as in they have rules, goals, etc. and boils it down by it core traits... Continue reading
  • Week one reading response
    September 02, 2019 by Xen98#Homework, #Reading response
    GDW F/P/I= These first few sections hook the reader and gives them some insight into why the book was originally made, what changed in gaming sense then, and what and how whats been added can help you... Continue reading
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